Patch 4. 3. 0 - Wowpedia - Your wiki guide to the World of Warcraft. Patch 4. 3. 0 contains the Dragon Soul Raid and three new Caverns of Time 5- man heroics, and is the end of Arena season 1. This is the largest content release since the opening of Cataclysm. Deathwing himself, with three levels of difficulty to consider and epic gear to claim. New Baradin Hold boss: Alizabal.
WoW Patch 5.2 Profession Changes Guide Date: Mar 01 2013 Views: () Comments Many professions are. Alizabal presents an all- new boss challenge to player in 1. Tol Barad. This boss will be available with the start of Season 1. New Legendary Item: Fangs of the Father. The most deadly and experienced rogues will play a central role in the fate of the world the rogue. Players will travel across continents to accomplish crucial missions of reconnaissance, burglary, infiltration and, of course, assassination. Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest. At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight - - bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue. In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. Reforging. The former Reforging vendors have been.. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You'll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar. Darkmoon Faire. Make your way to Darkmoon Island during the first week of every month to take in the new Darkmoon Faire, complete with new quests, shows, games, recipes, toys, balloons, souvenirs, snacks, beverages, achievements, and titles. Improved Outland & Northrend Quest Flow. The amount of experience needed to gain levels 7. Many Group quests in Outland and Northrend have been re- tuned to allow players to complete them solo. They are no longer labeled as Group quests. Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons. Achievements. Classes. General. Vengeance for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 3. In addition, as it updates periodically during the fight, it's always set to at least 3. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank. Threat generated by classes in active tanking modes has been increased to 5. This applies to druids in . That target is imbued with Holy Radiance, which heals them and all group members within 1. Come patch 4.3, though, that's about. That doesn't mean that existing alchemists won't see changes, though. On the live (pre-4.3).Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana. Speed of Light now only triggers from . It does not transfer . It now increases all non- physical damage done by the wielder by 5%. Warriors. Battlegrounds. General. Real ID parties that comprise players from different realms can now queue for battlegrounds together. Random and Call to Arms battlegrounds which result in a tie game will now award bonus honor equal to the bonus honor for a loss. The Eye of the Storm is now a rockier place, and is once again a part of the rated battleground rotation. Isle of Conquest. Warsong Gulch. Players spawning at the Alliance graveyard should spawn facing toward the middle of the battleground. Twin Peaks. Players should now receive honor at the conclusion of a match that results in a tie. Dungeons & Raids. Patch 4.3.0a (Undocumented changes). World of Warcraft content and materials are trademarks and copyrights of Blizzard. Patch 4.3.0 11/30/2011. Players can now unlearn profession specialization without unlearning the profession. Patch 4.3 is bringing with it some quality-of-life user interface changes as well as new features such as a completely revamped reforging interface and a bag. Dungeon Journal entries have been added for the new dungeons: End Time, Well of Eternity, Hour of Twilight, and Dragon Soul. Players who use Dungeon Finder for a random Heroic dungeon will no longer be locked to that instance. Previously, players who entered an instance via the Random Dungeon option were then prohibited from queuing for that dungeon or entering the instance manually via the portal. Players should now always be able to complete a specific Heroic dungeon once per day regardless of any random dungeons completed. Zul'Aman. Players now only have to kill two of the four Troll avatars before they may face Hex Lord Malacrass. Guilds. Guild Standards are again useable in Firelands. Duration has been increased to 1. Inactive Guild Leader Replacement. Items. Races. User Interface. Archaeology areas of interest will now show on the mini- map, in addition to the World Map. Bag Search. A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items. The Reforging interface has been updated and improved. Quest Tracking areas or points of interest will now show on the mini- map, in addition to the World Map. The World Map now displays the expected character levels for each zone. Added a . This checkbox can be found in the Raid Frame and the Unit Frame . This can be enabled in Mac Options. This can be enabled in Mac Options. Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left- click as well as right- click. There is now an option under Interface: Controls to turn this feature off. General Bug Fixes. November 2. 01. 1 until Mists of Pandaria was released in September of 2. This extremely long dry streak had players very unsure of what Mists had to offer. This led to Blizzard releasing patches is a much faster fashion in Mo. P with a patch every 2- 3 months and every other patch containing a raid. Trailer. References. Jewelcrafting Changes Mo. P (Patch 5. 2)http: //b. Jewelcraftin Changes Mo. P. There are going to be some new important recipes in 5. Jewelcrafters: a . Kaliope reports that both recipes are world drops in Pandaria on the PTR, and shouldn't take long to farm. Serpent's Prism would have been a better name. While the profession is better designed than ever (with much less waste for shufflers and far fewer items ending up at the vendor), the Serpent's Eyes that you get while prospecting Mists ore tend to pile up. They're used to make the 4. Serpent's Eyes. Many people end up making these into blues and disenchanting them so they're not wasted. Now that all JCs will have the option of turning three Serpent's Eyes into a prism every day, that will provide an outlet for the Eyes that may be more profitable than the 4. So far, only a few Prisms have been opened, but they seem to award a random blue gem, just like prisms from expansions past. Since it's on a daily cooldown, it's unlikely to be able to push down the price of blue gems much. Is it worth using Spirits of Harmony? The new Primal Diamond recipe has no cooldown, but requires Spirits of Harmony which are their own sort of cooldown. One criticism of Jewelcrafting has been that JCs have nothing except research and extremely low- liquidity mini- pets to spend their Spirits of Harmony on. Jewelcrafters generate Spirits as quickly as any other character, and in theory, it'd be nice to have a JC option to use them on. Especially seeing as how anyone doing daily research will have almost certainly finished learning all their cuts by now. That said, it may not be worth using the recipe as it stands now. Primal Diamonds are currently created by transmuting six blue uncut gems: two of each Wild Jade, Vermilion Onyx, and Imperial Amethyst. These three gems are the double stat gems, so in addition to having the highest number of different cuts available, some of them are ridiculously popular: I can't seem to keep Vivid Wild Jades (or Perfect Vivid Alexandrite, which is just as good) in stock. That makes the current price for Primal Diamonds rather high, since I have to choose between cutting and selling a very popular gem and making a meta gem. Since 5. 1, the prices on Golden Lotus have dropped far enough that transmuting the gems needed for the meta gem transmute has been profitable, however the underlying cost remains the same. Every time I transmute a Lotus, I need to decide whether I'll make more money cutting it or folding it into a meta. Assuming you use a transmute specced alchemist: Making a stack of 2. Making 1. 00 blue gems will cost you 8. Golden Lotus and 8. Compare this to the new Primal Diamond recipe, which will require 5 of each uncut green gem: a stack of 2. Spirits of Harmony. Depending on what you do with your green gems, this may or may not be worth it at all. One common thing to do with green gems is make greens for disenchanting or vendoring. One of each color green quality gem (also known as the average yield from a single stack of Ghost Iron Ore) makes two greens, one ring and one neck. These have a 1. 0% chance of proccing a 4. The blue Ornate Bands sell for an average of 1. Shadowfire Necklaces are closer to 5. If you use one of each green gem to make two items and vendor them both, you just made about 2. If you make 6. 00 green gems worth of them (which is what you could have done instead of making a stack of meta gems), you'll usually end up with 2. On my realm, those blues are worth 2. Your mileage will, of course, vary (unless you're on my realm). In short, in order to make that stack of meta gems, you can either: Use 8. Golden Lotus and 8. Use 2. 0 Spirits of Harmony, worth at least 4. Golden Lotus at the vendor plus 6. If the money you're losing from not buying Lotus with your Spirits of Harmony is 2. Jewelcraftin Changes Mo. P Up To Date Guides!!
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